This portfolio of projects explores the cross-section of media, human-centered design, inclusion, vulnerability and wellness. It is inspired by six, key sources.
Media is a broad area of exploration, and human-centered design is a highly flexible process. So, I decided to approach this portfolio from multiple angles: direct research, empathy, past experience as a media professional and serendipitous exploration. I eventually settled on six, key sources to inspire the PARA∆IGM 2.0 project portfolio:
- Insights relating to vulnerability unearthed by University of Houston's Brené Brown
- The "growth mindset” from Stanford’s Carol Dweck
- The findings of OkCupid’s Christian Rudder, particularly regarding racial preference in online dating
- Ron Finley’s “gangster gardener” approach to disruption and intervention
- Habit-development research by Stanford’s BJ Fogg
- Insights from New York University's Jonathan Haidt on moral psychology, happiness & cognitive bias
Then, I settled on the central question of whether and how human-centered design and the expertise of those pursuing creative capacity building, un-biasing and media might come together to produce new learning, new experiences and, ultimately, new and healthier paradigms.
This, combined with my past work as a media professional and studying human-centered design mindsets, methods and process led me to a key assumption: a cultural change — or “∆” — is needed in media, specifically relating to inclusion, vulnerability and wellness. So, the design challenge question became: How might we design media that changes culture and behaviors to grow and support a society in which everyone feels valued and truly worthy?